Sega 32X

Also known as Genesis 32X · Mega Drive 32X · Super 32X · Mega 32X

  • Sega
  • Add-on
  • Fifth generation

33 Sega 32X games, all playable free in your browser.

The 32X is an add-on for the Sega Genesis, developed under the codename Project Mars and unveiled at the Consumer Electronics Show in June 1994. It reached North America on November 21, 1994, Europe the same month, Japan in December 1994 and Brazil in March 1995. It plugs into the cartridge slot, adds two Hitachi SH-2 32-bit processors and its own graphics hardware, still plays standard Genesis cartridges, and can be combined with the Sega CD.

First released · Europe
1994
Units sold
800,000
CPU
32-bit
Games in the library · all playable
33

TIMELINE

1994–1996

EUNAJPBREND1991199219931994199519961997
  • EUEurope
  • NANorth America
  • JPJapan
  • BRBrazil
  • ENDDiscontinued
On sale Games in the library, by release year · 1 dated before launch (earlier versions)
Games per release year
32X games in the library by release year
YearGames
19921
19946
199524
19962
Where the 32X sits in history: first release to discontinuation, next to the other systems in the library
  1. SNESSuper Nintendo: Nov 21, 1990 – Sep 25, 2003
  2. Sega CDSega CD / Mega-CD: Dec 12, 1991 – 1996
  3. CPS-2Capcom CPS-2: Sep 10, 1993 – Dec 22, 2003
  4. Neo Geo CDNeo Geo CD: Sep 9, 1994 – 1997
  5. 32XSega 32X: Nov 1994 – 1996
  6. PS1PlayStation: Dec 3, 1994 – Mar 23, 2006
  7. N64Nintendo 64: Jun 23, 1996 – 2002
  8. CPS-3Capcom CPS-3: Nov 21, 1996 – end not recorded
  9. NAOMISega NAOMI: 1998 – end not recorded
All 36 systems
  1. Atari 2600Atari 2600: Sep 1977 – 1992
  2. SpectrumZX Spectrum: Apr 23, 1982 – 1992
  3. ColecoColecoVision: Aug 1982 – 1985
  4. Atari 5200Atari 5200: Oct 1982 – May 21, 1984
  5. VectrexVectrex: Oct 1982 – Feb 1984
  6. NESNintendo Entertainment System: Jul 15, 1983 – Sep 25, 2003
  7. SG-1000Sega SG-1000: Jul 15, 1983 – Oct 1985
  8. MSXMSX: Oct 21, 1983 – 1993
  9. Amstrad CPCAmstrad CPC: Jun 21, 1984 – 1990
  10. Master SystemSega Master System: Oct 20, 1985 – 1996
  11. Atari 7800Atari 7800: May 1986 – 1992
  12. X68000Sharp X68000: Mar 28, 1987 – end not recorded
  13. PC EnginePC Engine / TurboGrafx-16: Oct 30, 1987 – Dec 16, 1994
  14. CPS-1Capcom CPS-1: May 13, 1988 – May 11, 1995
  15. GenesisSega Genesis / Mega Drive: Oct 29, 1988 – 1997
  16. PCE CDPC Engine CD / TurboGrafx-CD: Dec 4, 1988 – end not recorded
  17. Game BoyGame Boy: Apr 21, 1989 – Mar 31, 2003
  18. LynxAtari Lynx: Sep 1, 1989 – 1995
  19. Neo GeoNeo Geo: Apr 16, 1990 – 2004
  20. Game GearSega Game Gear: Oct 6, 1990 – Apr 30, 1997
  21. SNESSuper Nintendo: Nov 21, 1990 – Sep 25, 2003
  22. Sega CDSega CD / Mega-CD: Dec 12, 1991 – 1996
  23. CPS-2Capcom CPS-2: Sep 10, 1993 – Dec 22, 2003
  24. Neo Geo CDNeo Geo CD: Sep 9, 1994 – 1997
  25. 32XSega 32X: Nov 1994 – 1996
  26. PS1PlayStation: Dec 3, 1994 – Mar 23, 2006
  27. N64Nintendo 64: Jun 23, 1996 – 2002
  28. CPS-3Capcom CPS-3: Nov 21, 1996 – end not recorded
  29. NAOMISega NAOMI: 1998 – end not recorded
  30. GBCGame Boy Color: Oct 21, 1998 – Mar 31, 2003
  31. NGPCNeo Geo Pocket Color: Mar 19, 1999 – Oct 30, 2001
  32. PS2PlayStation 2: Mar 4, 2000 – Jan 4, 2013
  33. WonderSwanWonderSwan Color: Dec 9, 2000 – 2003
  34. GBAGame Boy Advance: Mar 21, 2001 – 2010
  35. OpenBOROpenBOR: 2004 – today
  36. TIC-80TIC-80: Mar 22, 2017 – today

A bar that fades out means the end date is unknown. Fantasy consoles and game engines are still available.

UNDER THE HOOD

Technical specifications

Graphics

320×240

Colors on screen
32,768
640×480320×240
Drawn to scale
On screen: 32,768 colors

Processor

23MHz

CPU
Hitachi SH-2 (× 2)
Core
SuperH SH-2, 32-bit RISC
Word size
32-bit
  • Custom graphics processor — video display processor

Two SH-2 processors at 23 MHz each

Memory

256KB

Main RAM
256 KB
Video RAM
256 KB

Sound

2channels

Chip
PWM sound source

10-bit pulse-width modulation, mixed with the Genesis's own FM and PSG sound

Sales

800,000

Scope
Worldwide, total

Media

Cartridge

Launch price

$159.99

North America
$159.99
Japan
¥16,800
Europe
£169.99

THE STORY

About the 32X

Sega presented it as an affordable way into 32-bit games while the Sega Saturn was being prepared, and retail demand at launch exceeded supply. Developers soon moved to the Saturn and PlayStation, however, and the library ended at 40 games, six of which also require the Sega CD; titles included Doom, Star Wars Arcade, Virtua Fighter and Knuckles' Chaotix.

Sega discontinued the 32X in 1996 to concentrate on the Saturn, after 800,000 units had been sold. It is generally regarded as a commercial failure, and former Sega producer Scot Bayless and several critics have described it as a lesson against splitting a console's audience with add-ons.

  • Two Hitachi SH-2 32-bit RISC processors running at 23 MHz.
  • Its graphics hardware produces 32,768 colors and renders 50,000 polygons per second.
  • Launched in North America at US$159.99, about the price of a Genesis console.
  • Nearly 500,000 units were sold in the United States by Christmas 1994.
  • Sound comes from a two-channel, 10-bit PWM source.
  • Knuckles' Chaotix is a Sonic spin-off made only for the 32X.

THE LIBRARY

33 32X games on Back2OldGames

33

games, all playable right in your browser

Release years 1992–1996

<p class="lib-span">24 developers</p>

Players

  • 2 players17 74%
  • 3–4 players4 17%
  • 5+ players2 9%

23 games with a known number of players.

Regions

  • USA26 79%
  • Europe10 30%
  • Japan9 27%
  • World3 9%

THE GAMES

The 32X library

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32X ARCHIVETITLE · CREATOR · PUBLISHER
33 games

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Sources

Specifications and history from the sources below (Wikipedia text is available under CC BY-SA 4.0; facts summarized in our own words). Library numbers come from the Back2OldGames catalog.

  1. 32X — Wikipedia
  2. スーパー32X — Wikipedia (Japanese)
  3. Sega Genesis — Wikipedia
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