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Wing Commander: Prophecy
Free to play. No install, no account.
Play now edition USA
Game dossier
- System
- GBA
- Year
- 2003
- Genre
- Simulation
- Players
- 2
- Developer
- Raylight Studios
- Publisher
- DSI Games
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About Wing Commander: Prophecy
It has been some twelve years since the destruction of Kilrah, the Kilrathi homeworld. The Terran Confederation, slowly demobilizing and reorganizing its military assets, has settled on a new strategy: building several Midway-class megacarriers, brainchild of Navy Commodore Christopher Blair. These new carriers, over a kilometer long, carry all the hardware and weaponry of a Kilrathi-War-era carrier battle group. The first one, the Midway herself, is undergoing her shakedown cruise, with Blair along for the ride. Before this, though, the player is treated to a CGI video of a bizarre rupture in space in the Kilrah system: the first of the Nephilim invaders. The game's titular prophecy involves the coming of these alien invaders, who shall arrive only after "one who has the heart of a Kilrathi, but who is not Kilrathi-born," conquers the felinoid warrior race.
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