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Samurai Sword

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Play now edition Japan

Game dossier

THE ESSENTIALS
Year
1988
Players
1
Developer
Capcom
Publisher
Capcom
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Samurai Sword on Famicom Disk System
Samurai Sword Famicom Disk System

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Japan Game file (.fds) 128 KB Download

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About Samurai Sword

Samurai Sword is an adventure game developed and published by Capcom for the Famicom Disk System in Japan towards the end of 1988. The player is an unnamed hero who is promptly defeated by the game's antangonist Soron and whisked away before the moment of his demise in order to find a way to counter Soron's considerable magical might.

While the game may resemble an RPG at first, it is actually a traditional Famicom adventure game, similar to Portopia Renzoku Satsujin Jiken or Princess Tomato in the Salad Kingdom. The player can select from a set of commands for the hero to follow such as looking around, talking to NPCs, picking up items and so on. While there are battles, they can only be resolved by finding the right command (often the right spell) rather than the standard RPG method of exchanging blows governed by various statistics.

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