Ring of Destruction: Slam Masters II cover

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Ring of Destruction: Slam Masters II

Download 12.7 MB

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Game dossier

THE ESSENTIALS
System
CPS-2
Year
1994
Players
2
Developer
Capcom
Publisher
Capcom
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Ring of Destruction: Slam Masters II on Capcom CPS-2
Ring of Destruction: Slam Masters II Capcom CPS-2

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About Ring of Destruction: Slam Masters II

Ring of Destruction: Slam Masters II, is the 1994 sequel to Saturday Night Slam Masters and the second game in the series. It was not ported to home consoles.

Unlike the first game, which played like a traditional wrestling game, Ring of Destruction's format was changed to play like a traditional one-on-one 2D fighting game (similar to Super Street Fighter II), with the action restricted to one plane. The game's configuration was changed to a five-button setup (two punch buttons, two kick buttons and a grappling button). The objective of each match is to deplete the opponent's life bar in two out of three rounds. It is no longer necessary for the player to pin their opponent to win a match, although all the other moves have been retained.

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