Jack the Nipper II: In Coconut Capers cover

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Jack the Nipper II: In Coconut Capers

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Game dossier

THE ESSENTIALS
System
C64
Year
1987
Players
1
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Inside the game

Jack the Nipper II: In Coconut Capers on Commodore 64
Jack the Nipper II: In Coconut Capers Commodore 64

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About Jack the Nipper II: In Coconut Capers

Naughty toddler Jack finds himself in Australia, with the aim of progressing through 192 screens of platform action. He starts with nine lives but no weapons, although a supply of coconuts to lob is close at hand.

The jungle is full of snakes, monkeys, birds and all manner of other creatures, all of which must be avoided or killed - remember that their attack paths are pre-programmed, and the trajectory of your coconuts is quite limited. Travelling through the levels involves, amongst other things, ladders, mine carts, trees, ropes and logs.

As well as simply completing the game and amassing as many points as possible, you can aim to be as naughty as possible, which is gauged by a 'Naughty-O-Meter' next to the score, with numerous objects available for that purpose (one can be carried at a time, alongside one weapon).

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