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Full Metal Planete

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Game dossier

THE ESSENTIALS
System
Amiga
Year
1989
Publisher
Infogrames
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Inside the game

Full Metal Planete on Commodore Amiga
Full Metal Planete Commodore Amiga

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About Full Metal Planete

Full Metal Planète is a tie-in of a board game of the same name. Up to four players land on a planet with their motherships, trying to gather as much ore as possible within 24 game rounds.

This almost sounds like a happy, idyllic round of pick-the-flowers, if it weren't for the truckload of tanks and destroyers that each players happens to have in the cargo area of his mothership. So the players usually spend an equal amount of time picking up ore and bashing their contenders' heads in.

The computer game is an accurate conversion of the board game; virtually every feature is present. Strategy is needed to succeed in the game. The only semi-random thing are the tides (high tide, low tide, and something in-between) which can strand boats and engulf tanks, but even they can be partially predicted.

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