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Chrono Quest II

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Game dossier

THE ESSENTIALS
System
Amiga
Year
1990
Players
1
Publisher
Psygnosis
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Inside the game

Chrono Quest II on Commodore Amiga
Chrono Quest II Commodore Amiga

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About Chrono Quest II

This is a sequel to Chrono Quest, part of a series of games called Explora in their original French releases. After the events of the first game, you attempt to return to France of 1922, your own time period. A disorder on Explora, your time-machine, makes it use up all its metal fuel, leaving you stranded on an unknown time era. You need to find enough metal for Explora to be able to return you to your place in time.

The original point-and-click interface (text-based with auxiliary icons) was replaced by a fully icon driven one. There's a row of icons at the bottom of the screen with movement arrows, a save game icon, "get", "give", "examine", etc. The conversations with characters have a basic form of speech-synthesis which can be turned off (the full text of the dialogue is displayed either way). The game boasts 13 different locations and multiple time stages.

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